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Football Legends

Football Legends Game

Manage | Plan | Compete

Football Legends is a sports management and strategy game where you take on the role of a football club manager.

Your job isn’t to play the matches, but to make key decisions: manage the squad, control the finances, and develop a long-term strategy while competing against other managers in a living, online environment where every choice matters.

An in-depth and demanding sports management experience

Football Legends is a personal vision, built with dedication and transparency.

You take full control of a club and compete online against other users in a deep, strategic experience free from ads, loot boxes, or pay-to-win mechanics.

Your decisions have a lasting impact on your team’s performance week after week. Every tactical and strategic choice matters. Every match counts.

Do you accept the challenge?


Football Legends | Core features

  • Transparent development, with no unrealistic deadlines or empty promises.

  • Realistic simulation: thousands of matches simulated weekly, with coherent results based on each manager’s decisions.

  • Men’s or women’s football: choose your path.

  • Global and dynamic transfer market: buy, sell, or loan players through an auction-based system.

  • Realistic expectations from fans and the board for each season, match, or player.

  • Living economy: manage income, wages, sponsors, staff, and facilities. Every decision impacts your club’s future.

  • Player development: technical, physical, and mental attributes change over time.

  • Future stars: train promising youth players and turn them into football legends.

  • Varied competitions: take part in leagues, national cups, and international tournaments. National teams will also be part of the game in the future.

Football Legends | Screenshots and prototypes

The images shown are from early versions of the interface design. While they reflect the general functionality of the game, they don’t represent the final visual quality.

The final design will include refined visuals, colors, and interface polish currently under development.


F. A. Q.

· Which devices will the game be available on?

The initial release will be on Android. Expanding to iOS or other platforms is not ruled out.

· Will it be available in multiple languages?

Yes. The game is currently being developed in Spanish and English. Adding new languages won’t be technically difficult—just a matter of translation effort—and will be handled with care as more countries are added to the game.

· Can I play offline?

No. Football Legends is an online multiplayer game. You’ll need an internet connection to manage your club, sync data, and play matches.

· Will it be free to play?

Football Legends is not a free-to-play game.
There are no ads or mechanics that affect competitive balance. Some features will be available as optional paid content, aimed at players who want to dive deeper into club management.

· When did development begin? When will it be available?

Development began in January 2023 and has been progressing steadily ever since, at a pace that fits alongside my main job.

There’s no official release date, and I prefer not to make promises I can’t guarantee.

I don’t make a living from game development—this is a personal passion project I’m building with care, without rushing, and with every intention of seeing it through.

· How is a season structured in the game?

Each season lasts 16 weeks. There are 14 league matchdays (one per week), with cup matches played midweek in parallel.

Week 15 is for promotion/relegation playoff matches. Week 16 serves as a pre-season: there are no official matches, but you can schedule friendlies and other special events (some still to be defined).

· Will I be able to play the matches and control the players?

No. Football Legends is not a real-time football game like EA Sports FC or eFootball. It’s not about controlling players on the pitch, but about making managerial decisions and seeing how they play out in the results.

Matches are presented through detailed reports, similar to reading a live sports commentary, designed to provide an immersive experience while keeping the focus on strategy.

I’d love to offer a more advanced match visualization in the future—it’s definitely on my mind—but for now, my priority is to make sure all the management mechanics work coherently and feel rewarding.

· How does a player evolve over time?

Player attributes change weekly based on age, training plans, staff, club facilities, and other factors.

· Which countries will be available at launch?

The game will feature active leagues in 10 countries from the start: Spain, England, France, Germany, Italy, Netherlands, Portugal, Argentina, Brazil, and Japan.

More countries are expected to be added before launch, and the system is designed to keep expanding with new languages and leagues.

· How many teams can I manage?

You’ll control one senior team and one youth team, either male or female.

· Can I manage more than one club?

Yes, although this is one of the few features that will require a small in-game payment. Managing multiple clubs involves higher technical and server needs.

This section will grow over time as more common questions arise. If you have a question that isn’t answered here, feel free to contact me through the form or message me on Instagram.