Timeline
Welcome to the Football Legends timeline, a detailed look at the journey of creating a mobile football manager game.
Follow the evolution of the project, from early concepts and prototypes to the development of the final Unity app that players will enjoy on their phones.
Discovery and First Contact
Found a video showing how to connect SQL with Unity. This marked the beginning of the project idea.
February 2023 – July 2023
Prototyping Phase (Local Server)
Development of a functional prototype using Unity, MySQL, and PHP in a local environment.
Migration to Remote Server
First deployment and testing in a real environment hosted on Google Cloud.
August 2023 – November 2023
Planning (or so I think)
Honestly, I don’t really remember what I was up to during this time. Probably scribbling notes, drinking coffee and some beer, and mulling over ideas… because there’s barely anything in the files.
December 2023 – April 2024
Match Engine Development – Version 1
First functional version of the match simulation system.
Match Engine Refactoring – Version 2
Internal improvements, code optimization, and expansion of simulation features.
Player Design and UI
Visual design of player characters and the initial steps in user interface development.
August 2024 – November 2024
User Interface Design – Version 1
First complete version of the game interface, focused on organizing and presenting information.
Migration to Unity 6 + Language System
Tests with UI Toolkit and rethinking the UI architecture.
Implementation of the definitive multilingual system – Version 1.
Admin Tools Development – Version 1
Creation of a comprehensive internal management system with clean and reusable database structure:
- User, league, calendar, cup, and promotion/relegation management
- Training engine
- Club staff and facilities
- Bot teams and players
- Name generator for bot players and teams
- Connection to the real match engine
- Debug panels (match engine, economy, transfer market)
- Initial data generation per country
Studio Website and Public Visibility
Completion and optimization of the studio’s official website:
- Search for a final visual identity
- SEO improvements
- First posts and Instagram presence
Implementation of Women’s Football
Women’s teams backend nearly complete, final tests postponed.
Development Pause
Took a month off from the Football Legends project to recharge before continuing with the next development phases.
Unity Client Development
Start of the Unity-based client for Football Legends. A basic system is now in place to connect with the server and fetch user and team data through various services. The next step is building the final interface using Unity UI Toolkit.
You can also follow the Football Legends timeline through the official Luscofusco Studio account on Instagram. There, I share key development milestones, behind-the-scenes notes, and regular updates about the creation of my mobile football manager game.
For even more insights into the project, don’t forget to visit the developer blog.